Grand Theft Auto 6 originally featured four protagonists and a story that spread out over three playable cities.
Last week, a new report claimed Rockstar had overhauled its workplace culture, trading out crunch and cynicism for healthier alternatives. The report also claimed that GTA 6 would star a female Latina protagonist as one of two playable characters because of these changes.
Now, a second report has shed new light on the sequel’s development. According to Axios (opens in new tab), the original development ideas for GTA 6 revolved around three protagonists and would’ve seen the game play out across three entire cities, instead of just the standard one as we’ve seen with GTA games in the past.
According to this new report, GTA 6 now has a “scaled-down scope for launch.” This could mean that Rockstar was originally envisioning a far larger project when starting work on GTA 6, but has since scaled back as part of stopping its developers crunching on projects.